Earth 2150 - Escape from the Blue Planet.pdf

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© 2001 by ZuxxeZ Enter tainment AG
EARTH 2150 is a registered trademark of ZuxxeZ AG ©
DirectX & Windows are registered trademarks of the Microsoft Corporation. Pentium is a
registered trademark of the Intel Corporation.
Any other product and / or company names are the proper ty of theier respective owners.
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TABLE OF CONTENTS
Epilepsiewarning
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Story
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System Requirements .. ..........................................................................................................
Installation ...............................................................................................................................
Playing Earth 2150 ...............................................................................................................
Main Game Screen .................................................................................................
Controlling the camera ............................................................................................
Controlling units ......................................................................................................
Controlling structures ..............................................................................................
Production & Construction ........................................................................................
Research ...............................................................,,...............................................
Keyboard layout ......................................................................................................
EURASIAN DYNASTY (ED) .........................................................................................................
Weapoms ................................................................................................................
Units ........................................................................................................................
Structures
............................................................................................................
Defence ...................................................................................................................
Ore extraction .........................................................................................................
Power Supply ..........................................................................................................
UNITED CIVILIZED STATES (UCS) ...............................................................................................
Weapons ....................................................................................................................
Units .......................................................................................................................
Strucures ..............................................................................................................
Defence ...................................................................................................................
Ore extraction ........................................................................................................
Power Supply ..........................................................................................................
LUNAR CORPORATION (LC) ........................................................................................................
Weapons ..................................................................................................................
Units ........................................................................................................................
Structures .............................................................................................................
Defence ...................................................................................................................
Ore extraction .........................................................................................................
Power Supply ..........................................................................................................
The Network game ...................................................................................................................
Skirmish ..................................................................................................................................
EarthNet ..................................................................................................................................
Credits .....................................................................................................................................
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EPILEPSIE WARNING
PLEASE READ THIS NOTICE BEFORE PLAYING THIS GAME OR BEFORE ALLOWING YOUR
CHILDREN TO PLAY.
Certain individuals may experience epileptic seizures or loss of consciousness when
subjected to a daily dose of flashing or similarly strong lighting effects. Such indivi-
duals may experience a seizure while operating computer or video games. This can
also effect individuals who have no prior medical record of epilepsy or have never pre-
viously experienced a seizure. If you or any family member has ever experienced epi-
lepsy symptoms (seizures or loss of consciousness) after exposure to flashing lights,
please consult your doctor before you use this game. Parental guidance is suggested
for all children using computer and video games. Should you or your child experien-
ce dizziness, poor eyesight, eye or muscle twitching, loss of consciousness, feelings of
disorientation or any type of involuntary movements or cramps while playing this game,
TURN IT OFF IMMEDIATELY
and consult your doctor before playing again.
PRECAUTIONS DURING USAGE
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Do not sit too close to the monitor. Sit as far as comfortably possible.
Use as small a monitor as possible.
Do not play when tired or short on sleep.
Take care that there is sufficient lighting in the room.
While playing a computer or video game, be sure to take a break of 10-15 minu-
tes every hour.
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STORY
The 21st century was supposed to herald the dawn of a new age. The wars, famines
and suffering of the last 20 millennia were to become a distant, fading memory, as
scientific advances brought global peace and prosperity. Toward the end of the 20th
century, a now forgotten US president even went so far as to officially proclaim the arri-
val of a New World Order, in which right, not might, would govern international rela-
tions.
This bright future was not to be. First came a meltdown of the international stock and
currency exchanges. Then the major international conglomerates were dissolved in a
vain attempt to stop the fiscal hemorrhage. By 2012 the world economy had collapsed.
Poverty and hunger caused social and political tensions to flare. As the crisis wore on,
few were bold or naive enough to predict anything positive for the future. Most reali-
zed that the planet was on the verge of global conflict.
During this time, the old American organization, NASA, was taken over by a new com-
pany called the Lunar Corporation. The LC, as it was known, saw a business opportu-
nity in all this chaos, and began building a city in orbit. When it was completed, those
who could afford it flocked to resettle to the newly opened Orbital City I.
In 2048, the anticipated global conflict broke out with a violence that shook the plan-
et to its core. All major centralized governments were destroyed in the maelstrom.
Europe and Eastern Asia bore the brunt of the devastation, as entire urban centers,
from Madrid to Moscow and from Seoul to Singapore were literally wiped off the map.
The 20th-century dream for a better world had ended in death and destruction. The
population of Orbital City I, shocked at the horrors they were witnessing, emigrated to
a newly constructed lunar base to better protect themselves. The colony then severed
all connections with Earth and began to prosper as a separate, self-contained comm-
munity.
The human race has always been known for its resiliency. Within a dozen years, the
Earth's inhabitants had begun to restore their old nationalities - with a few twists.
Twelve states of the former United States joined together to form a new country, call-
led the United Civilized States. The UCS citizens had essentially given up their old roles
as producers and leaders. Nearly all work was being performed by
robots which are controlled by expert computer
systems. Not surprisingly, the human inhabitants of
the UCS had become lazy and decadent.
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