"lang" { "Language" "swedish" "Tokens" { "Portal.room1_TickTock" "<sfx><len:5>[Klocka tickar]" "[english]Portal.room1_TickTock" "<sfx><len:5>[Clock Ticking]" "Containerride.DoorKnock" "<sfx><norepeat:5>[Knackning på dörren]" "[english]Containerride.DoorKnock" "<sfx><norepeat:5>[Knock on Door]" "container.enginestart" "<sfx><len:2>[Motor startas]" "[english]container.enginestart" "<sfx><len:2>[Engine Starting Up]" "ScriptedSequence.ContainerInteriorImpact01" "<sfx>[Kollision]" "[english]ScriptedSequence.ContainerInteriorImpact01" "<sfx>[Impact]" "container.enginestop" "<sfx><len:3>[Motor stängs av]" "[english]container.enginestop" "<sfx><len:3>[Engine Shutting Down]" "TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "<sfx><len:2>[Högt vindsus]" "[english]TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "<sfx><len:2>[Cavernous Wind]" "TestChamber.Industrial_partial_open" "<sfx><len:3>[Fåglar, insekter och vatten som droppar på avstånd]" "[english]TestChamber.Industrial_partial_open" "<sfx><len:3>[Distant Birds, Insects and Dripping Water]" "World.a1Intro1Glasstastrophe01" "<sfx>[Glas krossas]" "[english]World.a1Intro1Glasstastrophe01" "<sfx>[Glass Breaking]" "SolidMetal.ImpactHard" "<sfx>[Metallkollision]" "[english]SolidMetal.ImpactHard" "<sfx>[Metal Impact]" "Wood.ImpactHard" "<sfx>[Träkollision]" "[english]Wood.ImpactHard" "<sfx>[Wood Impact]" "GlassFragments.StepLeft" "<sfx><norepeat:3>[Krasande krossat glas]" "[english]GlassFragments.StepLeft" "<sfx><norepeat:3>[Crunching Broken Glass]" "prop_portal_door.open" "<sfx><norepeat:5>[Dörr öppnas]" "[english]prop_portal_door.open" "<sfx><norepeat:5>[Door Opening]" "prop_portal_door.close" "<sfx><norepeat:5>[Dörr stängs]" "[english]prop_portal_door.close" "<sfx><norepeat:5>[Door Closing]" "Portal.ButtonDepress" "<sfx><norepeat:5>[Knapp aktiverad]" "[english]Portal.ButtonDepress" "<sfx><norepeat:5>[Button Activated]" "Portal.ButtonRelease" "<sfx><norepeat:5>[Knapp avaktiverad]" "[english]Portal.ButtonRelease" "<sfx><norepeat:5>[Button Deactivated]" "World.FacilityAwakens" "<sfx><len:3>[Muller]" "[english]World.FacilityAwakens" "<sfx><len:3>[Rumble]" "DoSpark" "<sfx><norepeat:15>[Elektriska gnistor]" "[english]DoSpark" "<sfx><norepeat:15>[Electrical Sparks]" "World.BrokenDoorRoundBlueClose" "<sfx><norepeat:3>[Dörr stängs]" "[english]World.BrokenDoorRoundBlueClose" "<sfx><norepeat:3>[Door Closing]" "World.BrokenDoorRoundBlueOpen" "<sfx><norepeat:3>[Dörr öppnas]" "[english]World.BrokenDoorRoundBlueOpen" "<sfx><norepeat:3>[Door Opening]" "World.BrokenDoorRoundBlueCloseA1" "<sfx><norepeat:5>[Dörr stängs]" "[english]World.BrokenDoorRoundBlueCloseA1" "<sfx><norepeat:5>[Door Closing]" "World.BrokenDoorRoundBlueOpenA1" "<sfx><norepeat:5>[Dörr öppnas]" "[english]World.BrokenDoorRoundBlueOpenA1" "<sfx><norepeat:5>[Door Opening]" "VFX.FizzlerLp" "<sfx><len:3>[Elektroniskt surr]" "[english]VFX.FizzlerLp" "<sfx><len:3>[Electronic Hum]" "TestChamber_Vegetation.Insects_03" "<sfx><len:3>[Fåglar och insekter på avstånd]" "[english]TestChamber_Vegetation.Insects_03" "<sfx><len:3>[Distant Birds and Insects]" "TestChamber_Vegetation.Elevator_01" "<sfx><len:3>[Fåglar och insekter på avstånd]" "[english]TestChamber_Vegetation.Elevator_01" "<sfx><len:3>[Distant Birds and Insects]" "TestChamber_Intro_02.IntroRoom" "<sfx><len:3>[Fåglar och insekter på avstånd]" "[english]TestChamber_Intro_02.IntroRoom" "<sfx><len:3>[Distant Birds and Insects]" "Portal.open_red" "<sfx><norepeat:5>[Portal öppnas]" "[english]Portal.open_red" "<sfx><norepeat:5>[Portal Opening]" "Portal.open_blue" "<sfx><norepeat:5>[Portal öppnas]" "[english]Portal.open_blue" "<sfx><norepeat:5>[Portal Opening]" "Portal.close_red" "<sfx><norepeat:5>[Portal stängs]" "[english]Portal.close_red" "<sfx><norepeat:5>[Portal Closing]" "Portal.close_blue" "<sfx><norepeat:5>[Portal stängs]" "[english]Portal.close_blue" "<sfx><norepeat:5>[Portal Closing]" "Portal.button_down" "<sfx><norepeat:5>[Strömbrytare aktiveras]" "[english]Portal.button_down" "<sfx><norepeat:5>[Switch Activated]" "Portal.button_up" "<sfx><norepeat:5>[Strömbrytare avaktiveras]" "[english]Portal.button_up" "<sfx><norepeat:5>[Switch Deactivated]" "World.elev_junkpile" "<sfx><len:3>[Skrotkollision]" "[english]World.elev_junkpile" "<sfx><len:3>[Debris Impacts]" "ScriptedSequence.FloorCollapse" "<sfx>[Golv kollapsar]" "[english]ScriptedSequence.FloorCollapse" "<sfx>[Floor Collapsing]" "Physics.WaterSplash" "<sfx><norepeat:5>[Vattenplask]" "[english]Physics.WaterSplash" "<sfx><norepeat:5>[Water Splash]" "TestChamber_Destruction.WaterDrip_01" "<sfx><len:4>[Vatten som droppar på avstånd]" "[english]TestChamber_Destruction.WaterDrip_01" "<sfx><len:4>[Distant Water Drips]" "Weapon_Portalgun.fire_blue" "<sfx><norepeat:6>[Portalpistolens primäreld]" "[english]Weapon_Portalgun.fire_blue" "<sfx><norepeat:6>[Portal Gun Primary Fire]" "Weapon_Portalgun.fire_blue_npc" "<sfx><norepeat:6>[Portalpistolens primäreld]" "[english]Weapon_Portalgun.fire_blue_npc" "<sfx><norepeat:6>[Portal Gun Primary Fire]" "Weapon_Portalgun.fire_red" "<sfx><norepeat:6>[Portalpistolens sekundäreld]" "[english]Weapon_Portalgun.fire_red" "<sfx><norepeat:6>[Portal Gun Secondary Fire]" "Weapon_Portalgun.fire_red_npc" "<sfx><norepeat:6>[Portalpistolens sekundäreld]" "[english]Weapon_Portalgun.fire_red_npc" "<sfx><norepeat:6>[Portal Gun Secondary Fire]" "World.elev_unblock" "<sfx><len:3>[Sugande ljud från rör]" "[english]World.elev_unblock" "<sfx><len:3>[Tube Suction]" "ScriptedSequence.RampGlassBreak" "<sfx>[Glas krossas]" "[english]ScriptedSequence.RampGlassBreak" "<sfx>[Glass Breaking]" "World.elev_junkpile_02" "<sfx><len:3>[Skrotkollision]" "[english]World.elev_junkpile_02" "<sfx><len:3>[Debris Impacts]" "TestChamber_Destruction.WindEerie_01" "<sfx><len:2>[Högt vindsus]" "[english]TestChamber_Destruction.WindEerie_01" "<sfx><len:2>[Cavernous Wind]" "World.AmbWaterdripLp" "<sfx><len:3>[Vatten som droppar]" "[english]World.AmbWaterdripLp" "<sfx><len:3>[Dripping Water]" "sphere.impactgroundlg" "<sfx>[Tung metallkollision]" "[english]sphere.impactgroundlg" "<sfx>[Heavy Metal Impact]" "World.SphereSocket.OpenSwt" "<sfx>[Elektronisk panel öppnas]" "[english]World.SphereSocket.OpenSwt" "<sfx>[Electronic Panel Opening]" "World.SphereSocket.AttachSwt" "<sfx>[Låser fast på panel]" "[english]World.SphereSocket.AttachSwt" "<sfx>[Locking onto Panel]" "world.secretdooropen" "<sfx>[Hemlig dörr öppnas]" "[english]world.secretdooropen" "<sfx>[Secret Door Moving]" "World.Gladoschamberdoor.Open" "<sfx>[Dörr öppnas]" "[english]World.Gladoschamberdoor.Open" "<sfx>[Door Opening]" "World.Gladoschamberdoor.Close" "<sfx>[Dörr stängs]" "[english]World.Gladoschamberdoor.Close" "<sfx>[Door Closing]" "World.GladosAwake.Open_Close" "<sfx>[Tung metalldörr flyttas]" "[english]World.GladosAwake.Open_Close" "<sfx>[Heavy Metal Door Moving]" "TestChamber_Vegetation.Insects_01" "<sfx><len:3>[Fåglar och insekter på avstånd]" "[english]TestChamber_Vegetation.Insects_01" "<sfx><len:3>[Distant Birds and Insects]" "TestChamber_Vegetation.Insects_02" "<sfx><len:3>[Fåglar och insekter på avstånd]" "[english]TestChamber_Vegetation.Insects_02" "<sfx><len:3>[Distant Birds and Insects]" "PortalPlayer.FallRecover" "<sfx><norepeat:3>[Hög metallisk skräll]" "[english]PortalPlayer.FallRecover" "<sfx><norepeat:3>[Large Metal Clang]" "World.SphereSocket.Lock" "<sfx>[Utsläpp av hydraulisk luft]" "[english]World.SphereSocket.Lock" "<sfx>[Hydraulic Air Release]" "World.SphereSocket.Open" "<sfx>[Panel öppnas]" "[english]World.SphereSocket.Open" "<sfx>[Panel Opening]" "World.LightPowerOnLg" "<sfx>[Stora lampor aktiveras]" "[english]World.LightPowerOnLg" "<sfx>[Large Lights Activating]" "World.LightFlickerPowerOn" "<sfx>[Stora lampor aktiveras]" "[english]World.LightFlickerPowerOn" "<sfx>[Large Lights Activating]" "World.LightPowerOnExtraSuperJumbo" "<sfx>[Stora lampor aktiveras]" "[english]World.LightPowerOnExtraSuperJumbo" "<sfx>[Large Lights Activating]" "World.a2WakeupElevatorStart" "<sfx>[Hissplattform startar]" "[english]World.a2WakeupElevatorStart" "<sfx>[Elevator Platform Starting Up]" "World.a4Finale4ElevatorTravel" "<sfx>[Hissförflyttning]" "[english]World.a4Finale4ElevatorTravel" "<sfx>[Elevator Traveling]" "World.DropperIrisOpen" "<sfx><norepeat:5>[Nedsläppningsdörr öppnas]" "[english]World.DropperIrisOpen" "<sfx><norepeat:5>[Dropper Door Opening]" "World.a2WakeupElevatorStop" "<sfx>[Hissplattform stoppar]" "[english]World.a2WakeupElevatorSt...
DaddysLittleSlut69