patch.txt

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patch.txt

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- patch 1.11b
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- Fixed a bug that allowed SCV's to heal Marines.
- Fixed a bug that allowed Zerg to build without the need for creep.
- Fixed a bug that allowed buildings to be stacked on top of each other.
- Fixed a Mac bug that prevented StarEdit from running.
- Fixed a Mac bug where background music stopped after the first piece.

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- patch 1.11
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- Fixed a bug that hindered sound on NT machines. 
- Fixed a bug that enabled you to make a Command Center slide into a location
  by building a Comstat Station then canceling it due to lack of resources. 
- Fixed a bug related to a Drone flying when surrounded by other units.
- Fixed a bug that would give you an assertion when you tell a drone to burrow 
  as it is about to morph into a building.
- Fixed a bug that caused Templars to fly across the map when interrupting an 
  Archon Merge.
- Fixed a bug involving a drone getting confused when receiving a second build
  order while in transit to complete the first one. 

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- patch 1.10
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- Fixed a bug involving burrowed units - if a burrowed lurker was attacked by
  air, it would stop acquiring other targets. Changed so that non-AI lurkers
  won't unburrow when attacked by air, which is a better idea all around.

- Fixed a bug where a drone could skate across terrain to an arbitrary
  destination after failing to build an extractor.

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- patch 1.09b
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- Disconnects will be counted as losses in CompUSA games.

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- patch 1.09
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- Fixed various replay issues.

- Fixed a bug where Protoss and Terran victory and defeat background screens did 
  not display.

- Siege tanks no longer explode when placed on a beacon.

- Added LAN play via UDP

- Fixed latency issue with Windows 2000

- Added template type, CompUSA. http://gamefixx.compusa.com/tournament/default.asp

*****Modifications (North American versions only)*****

- Please note that included with this patch is a .dll file that relays 
  back to Blizzard the hardware configuration of the system on which the 
  patch is installed.  This file will be effective in North America only.

  In keeping with our policy of protecting user privacy, we will not be 
  collecting any personal information, nor will we be able to associate 
  any hardware information with any particular user.  We will only be 
  recording CPU, RAM, operating system, video card, and sound card 
  information.

  The reason we are doing this is to help our development teams optimize 
  our current and future games and battle.net for various hardware 
  configurations.  The information we receive will help us tailor our software 
  to meet the system requirements of our customers and help us to enhance 
  their overall gameplay experience.  If you have any questions or 
  concerns about this procedure, please email us at support@blizzard.com.

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- patch 1.08b 
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- Fixed a bug that caused the game to crash when a damaged morphing creep colony,
- changed into a sunken colony.

- Mac ladder maps are now correct.

- Corrected URLs for KBK. www.kbk21.com.

- Removed URL for replay FAQ.

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- patch 1.08
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- Adds support for a new template "Top vs Bottom". This template functions
  like Melee, with the exception that players in each half are automatically
  allied and share vision at game start, thus removing the "who am I allied
  with" question (and reducing the amount of clicking done after the game
  starts). The game creator can move players around between the two sides as
  needed to assign teams properly. Note that Top vs Bottom only works for
  games with two sides - if you want to play 2x2x2 games, you will still need
  to use Melee.

- Adds support for Game Recording. When a game is over, there will be a new
  button "Save Replay" in the victory/defeat screen. If you save a replay, you
  can watch it at a future date. Replays are saved to the "replay" folder inside
  your Maps folder. Create a game and pick your replay from the "replay" folder.
  A replay is always passworded. Up to 7 other people can your your replay game
  to watch it with you; chat is from the people currently connected to the
  replay game. Replay files can be transferred to other people automatically
  (if someone joins your replay game, they get your replay transferred to them
  via the automatic map download facility), or you can copy your replay files
  (replays end in .REP) from your "replay" folder to a desired destination
  manually. See www.blizzard.com\starcraft\replay for more information.
  NOTE: game recording does not work for Team games (Team Melee, Team Free for
  All, Team Capture the Flag).

- Adds support for gateway selection. You can now specify which Battle.net
  cluster to connect to. In normal cases, you will do nothing, and you will
  be sent to the "closest" Battle.net cluster. If you wish to override the
  automatic selection, you can pick a cluster manually.

- Save Game clarification - the save game window now shows:
    Saving Multiplayer Game
    Save Game Name:  XXX
  in order to avoid the "Saving Starcraft Virus 1.0 to Hard Disk" joke. 

- If you are really clever, you can crush tanks by landing buildings on them.
  This is the unexpected consequence to fixing a cheeze that allowed players
  to have siege tanks underneath barracks.

- Better proxy support
- Clearer battle.net messages.
- Updated "Connecting to fastest server" messages to be clearer.
- Ladders maps updated.
- Ladder cheating fix - Ladder map alteration fix (Japanese version too)
- Fixed various language translation problems.
- Fixed "gliding SCV" and "teleporting drone" bugs

ADDITIONAL KBK SUPPORT
Template Types
- KBK (Beginner) 
- KBK (Game Room)
- KBK (Professional)
- KBK (Single)
- KBK (TEAM)
- KBK (Zone)
Account Types:
- KBK Beginner
- KBK Game Room
- KBK Professional
- KBK Single
- KBK Team-6 
- KVK Zone-6

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Balance Changes 1.08
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TERRAN:
Valkyrie: 
- Damage increase to 6 per missile.
- Acceleration and velocity increased slightly.
- Build time decreased.

Science Facility:
- Build time decreased.
- Irradiate research cost increased to 200 minerals, 200 gas.
- Yamato Cannon research cost decreased to 100 minerals, 100 gas.

Missile Turret:
- Decreased cost to 75 minerals.

Factory:
- Charon Missile Booster research cost decreased to 100 minerals, 100 gas.

Dropship: 
- Increased speed.

Goliath:
- Increased ground attack range.

Battle Cruiser:
- Build time decreased.
- Supply cost decreased to 6.

PROTOSS:
Dragoon:
- Build time increased.

Scout:
- Decreased cost to 275 minerals, 125 gas.

Carrier:
- Supply cost decreased to 6.

Templar:
- Psi Storm Damage reduced.

Corsair:
- Disruption Web spell duration decreased.

Zealot:
- Shields decreased to 60 and hit points increased to 100.

ZERG:
Queen:
- Decreased build cost to 100 minerals, 100 gas.

Ultralisk:
- Supply cost decreased to 4.
 
Queen's Nest:
- Spawn Broodling cost decreased to 100 minerals, 100 gas.

Hydralisk Den:
- Lurker Aspect cost increased to 200 minerals, 200 gas.
- Hydralisk speed upgrade cost increased to 150 minerals, 150 gas.

Spawning Pool:
- Increased build cost to 200 minerals

Sunken Colony:
- Building armor increased to 2.
- Hit points decreased to 300.

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- patch 1.07
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- Adds support for Korean tournament (KBK).
- Fixes lag meters on join game screen.
- Changes default Battle.net font so that it is easier to distinguish 
  certain characters while in chat.
- Fixes German text for Brood War units which appeared as English on some systems
  after upgrading to v1.06.

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- patch 1.06 - (Battle.net client patch)
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- Adds Battle.net support for Warcraft II: Battle.net Edition.
- Adds command completion to Battle.net chat. It can be accessed by pressing 
  the <tab> key.
- Fixes some minor battle.net issues.
- Displays cancel dialog in situations when server is busy.

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- patch 1.05
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- Reduced Academy cost to 150 minerals.

- Reduced Science Facility cost to 100 minerals, 150 gas.

- Reduced Spider Mine research cost to 100 minerals, 1...
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