Achtung! Cthulhu - Zero Point 2 - Heroes Of The Sea.pdf
(
15655 KB
)
Pobierz
h
e
r
o
e
s
o
f
t
h
e
s
e
a
Ze
ro
po
int
-
m
ay
19
40
By
sarah neWton
Art
Dim
martin
Layout
michal e. cross
THAN
KS
CR
EDITS
Sara
h would like
to thank:
Chr
is Birch, for the
chance
to write this ep
ic campaign; D
im and Michal,
for
their bea
utiful art and l
ayout work; an
d Ralf Schemm
ann
and S
imon Rogers o
f Profantasy (w
ww.profantasy
.
com),
for providing t
heir wonderful
interactive atla
s
of wor
ld war two
. A
nd, as ever, hug
e thanks to Ch
ris
McWil
liam, my husba
nd, for his end
less patience a
nd
h
elp playtesting
the
Zero Point
campaign.
Written
by
Sarah New
toN
http
://sarahnewton
writer.com/
Artwork
by
Dim mar
tiN
http:
//dimmartin.de
viantart.com/
Design
, Layout & C
artography by
michal e. c
roSS
http://meho
w.nl
Chris would l
ike to thank:
Sarah, Michal a
nd Dim for
the stunning
work on this
A
chtung! Cthul
hu
series,
and my new
wife Rita who
continues to in
spire my
creativity a
nd passion for
exploring new
worlds.
Pro
duced & Art D
irected by
chriS Bir
ch
Mic
hal would lik
e to thank:
Pa
trick Kapera fo
r
showi
ng me the rope
s, Chris and Sa
rah for giving m
e
a ch
ance, Paul Evan
s for starting m
e on this crazy
jour
ney, and Fransje
for her patien
ce and honesty
.
Published
by
moDiPh
iUS
37A Ch
esson Road, Lo
ndon. W14 9Q
R
info@modiph
ius.com
Proofreadi
ng by
ch
riS Birch, Da
ve Blewer,
micha
l croSS & ol
iver KorPilla
LEGAL
h
eroes of the Se
a by Sarah New
ton
is used un
der licence.
Artwork
© Dim Martin,
except the Cha
osium and
Ca
ll of Cthulhu
l
ogos which are
used under lic
ence.
C
all of Cthulhu
is a Registered
Trademark of
Chaosium Inc.
, and used with
permission.
http://www.cha
osium.com
Achtung! Cth
ulhu
& MODIP
HIUS © 2012
Chris Birch.
Any unauthor
ised use of cop
yrighted materi
al is illegal.
Any
trademarked na
mes are used in
a historical or
fictional mann
er; no infringem
ent is intende
d.
The names,
descriptions, a
nd depictions a
pplied to this s
upplement are
derived from w
orks copyrighte
d by and
inclu
de trademarks
owned by Chao
sium Inc, and
may not be use
d or reused wit
hout permissio
n.
This is a wor
k of fiction. An
y similarity wit
h actual people
and events, pa
st or present, i
s purely coincid
ental and
unintention
al except for th
ose people and
events describ
ed in historical
context.
Find out
more about
A
chtung! Cthul
hu
at www.ach
tungcthulhu.co
m and other M
ODIPHIUS gam
es at
w
ww.facebook.c
om/modiphius
MODIPH
IUS product n
umber:
MPS01
012C
Foreword 2
Introduction 3
Overview 3
The Dunkirk Environment 7
Encounters 10
Plot Episodes 15
Episode Plot Summary
15
Behind Enemy Lines
16
The U-Boat Base
20
..
.C
OM
IN
G
OUT
T
HE
W
AT
ER
RE
PE
AT
,
CO
MI
NG
OU
T
TH
E
WA
TE
R!
Maglemosian
25
The Dive
31
Searise
36
Epilogue
39
Appendix One: Pre-generated Characters 40
Appendix Two: New Rules 43
Appendix Three: Vehicles 48
Appendix Four: Operational Briefing 52
Appendix Five: Handouts 56
F
ore
wor
d b
y Sa
rah
Ne
wto
n
W
orld W
ar Two
is ama
zing. B
y turns
terrifyin
g, excit
ing, trag
ic, fille
d with c
ourage
and de
s-
pera
tion, th
e appal
ling spe
ctacle o
f a civil
isation
tearing
itself ap
art. An
d yet it
created
the wo
rld
we
live in to
day—t
he bord
ers betw
een ou
r natio
ns, the
memori
es and s
tories o
ur fami
lies tell
one
ano
ther, ph
otograp
hs and
medals
on wal
ls. We o
we our
lives, d
irectly o
r indire
ctly, to
the terr
ible
sacr
ifice ma
de by a
n entire
genera
tion in
the mid
dle of t
he twen
tieth ce
ntury.
Here
in Nor
mandy
we dig
up bulle
t casin
gs when
we tur
n over t
he gard
en. Ou
r chicke
ns peck
at an ol
d wood
en shel
l crate,
whose U
S Arm
y stenci
lling is
only vis
ible wh
en it rai
ns. We
go for
days ou
t in a p
retty se
aside to
wn whe
re my g
randfat
her des
perately
unload
ed fuel
in the d
ays afte
r
D-Day,
not an
hour aw
ay. It’s
hard to
believe
sometim
es how
close
it still is
—scrat
ch the
surface,
and the
War is
there,
everywh
ere you
look.
Three y
ears ago
Chris
Birch an
d I got
talking
about r
oleplayi
ng in W
orld W
ar Two.
How c
ould
we
do it—
how co
uld we
draw on
its awe
some t
ales of
heroism
, traged
y, and s
acrifice
, withou
t
triv
ializing
a profo
und and
histori
cal even
t? Thos
e who
know m
e will k
now I’v
e alway
s loved
con-
spi
racy the
ories—
and Wo
rld Wa
r Two is
filled w
ith the
m. Toge
ther Ch
ris and
I talked
about
how
we
could d
raw ou
t the sin
ister pu
lp elem
ents of
these c
onspira
cy tales
, and us
e them
to crea
te
act
ion-pac
ked role
playing
advent
ures wo
rthy of
the grea
test wa
r films.
This ad
venture
, and th
e rest
of
the
Zero
Point
c
ampaig
n for
A
chtung
! Cthul
hu
, are
the resu
lt…
her
oes of t
he Sea
takes pl
ace duri
ng the
evacuat
ion at D
unkirk.
Like ma
ny of u
s, I kne
w the
broad
brushst
rokes of
the Du
nkirk st
ory—bu
t in res
earchin
g those
terrible
days in
May an
d June
1940,
I’ve bee
n amaz
ed and
humble
d. Mayb
e it’s a
feature
of war t
hat its
events a
re so te
rrible y
ou
can ne
ver ima
gine the
y could
ever ha
ppen—
until th
ey do.
The ev
acuatio
n of ove
r three
hundre
d thous
and sol
diers fro
m the b
eaches
of Dun
kirk, un
der
co
nstant a
ttack fr
om land
and ai
r, by na
val vess
els and
ragtag
flotillas
of “littl
e ships”
which
th
emselve
s were o
ften to
rpedoed
and sa
nk even
as the
y fished
soldier
s from t
he sea,
the eye
wit-
ne
ss acco
unts of
those w
ho foug
ht—on
both s
ides—a
nd the
sheer
sc
ale
of t
he deva
station
, are
br
eathtaki
ng. I ho
pe in so
me sm
all way
I’ve bee
n able t
o conv
ey the m
agnitu
de of Du
nkirk’s
events
as
the bac
kdrop t
o this a
dventur
e.
Lo
vecrafti
an rolep
laying t
hrives o
ff myst
ery, and
the dre
ad that
unimag
inable
inhuma
n pow-
ers ho
ld sway
over o
ur cosm
os, befo
re whic
h mere
human
concer
ns pale
into ins
ignifica
nce.
Ze
ro
Point
brings t
hose th
emes d
irectly in
to Wo
rld War
Two, a
s our in
trepid in
vestiga
tors unv
eil a te
r-
rible c
onspira
cy alon
gside, b
etween
, and be
neath i
ts world
-shatte
ring eve
nts. Du
ring thi
s series
of
linked
advent
ures, yo
ur play
ers will
fight a s
ecret w
ar whic
h threa
tens the
future
of the w
orld its
elf.
How
they do
so—an
d whet
her they
succee
d—ma
y lead y
our cam
paign d
own so
me ver
y dark a
nd
twiste
d avenu
es. Can
they t
hwart th
is drea
dful me
nace, ev
en as h
umanit
y tears i
tself ap
art? Wh
at
is the
true hi
story of
that se
cret war
? Play o
n… this
story o
nly you
can te
ll...
Sa
rah New
ton
N
orman
dy, Sept
ember 2
012
Introduction –
What is Achtung!
Cthulhu?
Heroes of the Sea
is the second scenario in the
Zero Point
campaign, an epic series of adventures for the
Achtung!
Cthulhu
setting—Lovecraftian roleplaying in World
War Two.
Achtung! Cthulhu
allows you to play investi-
gators uncovering the terrible secrets of the Lovecraftian
Mythos which threaten the world at a time when hu-
mankind is already poised to tear itself apart.
This version of
Heroes of the Sea
is intended for use
with the
Call of Cthulhu
roleplaying game, published by
Chaosium, Inc. Additional rules specific to the World
War Two era can be found in the appendices, including
pre-generated characters, created using the 6th edition
Call of Cthulhu
rules, to get you playing straight away.
You can also create your own investigator characters us-
ing the
Call of Cthulhu
rules.
Agent WOTAN had been operating in northern
Germany and Belgium. While travelling to British
Expeditionary Force territory, she was overtaken by the
sudden Blitzkrieg advance of German forces in May 1940.
Contact has been lost, and the worst is feared. All that is
known is that WOTAN had uncovered a secret German
operation named FALL NADEL (“Operation Needle”),
and had information vital to the fate of the Allied forces.
The investigators are members of Section D, an arm
of the British Secret Intelligence Service. Ferried to the
besieged port of Dunkirk by
H.M.S. Durant
, their mis-
sion is to make their way into the warzone of what is be-
ing called the Battle of France, contact Agent WOTAN,
and take appropriate action based on the nature of FALL
NADEL.
Overview
This adventure contains material for several sessions of
play. It incorporates historical and geographical back-
ground; an extensive encounters section; and five com-
plete plot episodes with maps and non-player characters.
Extensive appendices provide pre-generated characters,
new rules for
Call of Cthulhu
adventuring in World War
Two, new vehicles, an operational briefing for the play-
ers, and a handouts section.
The Mission
Following the bizarre events of
Three Kings
, the first ad-
venture in the
Zero Point
campaign, the British Secret
Intelligence Service has been operating undercover
in occupied Europe gathering information on unusual
activities in the Third Reich. In recent weeks, a fe-
The Real Deal
Agent WOTAN has happened upon a bizarre secret
German operation in the Dunkirk region. Operation
Needle will require all of the investigators’ resourceful-
ness to defeat.
During the last glaciation, millennia ago, global sea
levels were much lower than today. As late as 6000BC,
large stretches of what is now the North Sea were dry
land, populated by Stone Age hunter-gatherers of the
Maglemosian culture.
The Maglemosians found their coastal lands dotted
with ancient, forbidding stones, which seemed to have
been shaped by no human hand—temples and carvings
“WOTAN had uncovered a secret German
operation named FALL NADEL (‘Operation
Needle’), and had information vital to
the fate of the Allied forces.”
male undercover agent, Agatha Marcham (codename
WOTAN) has gone missing in northern Europe after at-
tempting to contact Section D with critical information.
Plik z chomika:
gladzio666
Inne pliki z tego folderu:
Achtung! Cthulhu - Zero Point 1 - Three Kings.pdf
(20036 KB)
Achtung! Cthulhu - Zero Point 2 - Heroes Of The Sea.pdf
(15655 KB)
Call of Cthulhu - Chaosium - Malum Umbra - The First Cthulhu Invictus Companion (monograph)(oef).pdf
(16108 KB)
Call of Cthulhu - Chaosium - Cthulhu Invictus - A Sourcebook for Ancient Rome (OEF).pdf
(29193 KB)
Call of Cthulhu - Chaosium - Extrico Tabula - The Second Cthulhu Invictus Companion (monograph)(oef).pdf
(8755 KB)
Inne foldery tego chomika:
Achtung! Cthulhu (2d20)
Arkham Courier
Call of Cthulhu - 7th Ed Starter Set
Cthulhu Now
Cthulhu RPG
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