CYBERNATOR.DOC

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                           P. R. E. S. E. N. T. S.

                       CYBERNATOR BY CONAMi FULL DOCS

                    SUUPPLiED AND TYPED BY: KEYBOARD KiD

CONGRATULATIONS!

	You're now a member of the 95th brigade of the
mechanized marines.  This elite Cybernator force has
been put on full alert in quadrant nine.  Before climing into
the Cybernator cockpit, please review the following orders
from your commander Major General Steele
(AKA: Ol' Iron Britches).


Table of Contents

Origin of the Cybernator.........................4
How to destroy...................................6
Controller Info..................................7
The Battlefield..................................9
Weapons.........................................10
Power Chip Tips.................................12
Stages..........................................12


4- THE GUTS AND BOLTS OF A
MECHANIZED MARINE

	The Cybernator first appeared around 2013 AD.
Initially introduced as a means of eradicating space pirates
from the lunar shipping route, the Cybernator soon
became an integral part of the marine corps' mechanized
forces, replacing the Firestorm XG-9 Solar Tank.

	Becoming an elite Cybernator warrior requires 1,000
hours of training in mock Cybernator combat.  Nenety 
percent of all marines who attempt to take their seat in the
Cybernator cockpit either drop out because of mental and
physical fatigue, or are accidentally destroyed by their own
incompetence.

CYBERNATOR G5-E

HEIGHT: 5 stories WEIGHT: 5 tons CAPACITY: 1 marine

THREE-PEATER ENEMY ELIMINATOR

	21st Century cannon with 360 degree assault rotation and
	three-way firing capability: vulcan shells, laser beams,
	homing missiles.

KNUCKLIZER

	When Cybernator throws a punch, more than teeth 
	will fly!

IONIZED INDESTRUCTOID SHIELD

	Turns away enemy fire and protects you from
	shrapnel and radioactive fallout.

HYPER-SPACE PROPULSION PACK WITH
NUCLEAR FISSION THRUSTERS

	Helps overcome enemy low life by giving your
	spirits and Cybernator a lift.

ZITHIGOTH COMMAND AND CONTROL CENTER

	Made from a zithium alloy mined on Venus, this is the
	infamous Cybernator cockpit.  It is a fully operatonal
	command and control center where one well-trained 
	marine sits and guides the Cybernator into battle.

SUPER STOMPERS

	Anti-gravit suction mechanisms provide traction on 
	every imaginable surface.


6- HOW TO REV UP YOUR 
CYBERNATOR

	Insert the game pak into the Super NES, then switch
on the power.  A summary of your mission will scroll across
the screen, providing you with details on the destruction
awaiting you.  When this text finishes, or to skip the short
story, press the START BUTTON to return to the title 
screen.

	Select options with your Control Pad and press the
START BUTTON.  To choose name entry, press the Y 
BUTTON.  Use the Control Pad to select letters, then lock
them in with the Y BUTTON.  USE THE B BUTTON to 
erase.  Select END when finished and press the Y
BUTTON.  You can also use the Control Pad to change
the KEY CONFIGURATION.  Press the START BUTTON at 
anytime to return to the title screen.

	Press START again and your  battalion commander will
give you final orders and the go-ahead for the attack on
the axis lunar installation.  When he finishes his statement,
or to blow past his hot air, press any button.

	All systems are now go, as the marines' new 
intergalactic landing craft blasts thorugh the enemy's
fortress, dropping you off just in time for an all-out
blowout.


7- CYBERNATOR COMMAND 
CONTROLS

This is the primary device that puts the Cybernator's
Zithigoth Command and Control Center at your fingertips.
Pick it up and then imagine yourself seated in the 
Cybernator cockpit which rises 5 stories above the ground.
Below you is five tons of tail-kicking, axis annihilating battle
armor which is totally under your control.  Indeed, never in
the history of warfare has one man had this much control
over so much firepower.

START BUTTON

Press to start or pause your attack.  Also press to
bring up your MAP.

CONTROL PAD

Press left or right to maneuver.  Press up or down to
raise or lower your Three-Peater Enemy Eliminator.  Remember,
the Three-Peater has 360 degree rotation capability.

A BUTTON

Press simultaneously with the Control Pad for a quick
attach thrust.  Enemies who fear this maneuver call it the
"rampage rush" or "roller dash".  The last words heard from
many referred to it as the "AAAAAAAAAAAAAAAGH!"

B BUTTON

Press to leap.
Press and hold down to activate the Power Pack.

Y BUTTON

Press to fire your Three-Peater Enemy Eliminator or to
throw a devastating Cybernator punch.

X BUTTON

Press to change weapons.  You have three weapons choices
(vulcan shells, laser beams and homing missiles).  Your fourth
and final selection is the Cybernator punch.  Remember, you begin
with Vulcan Shells & The Punch.  Other weapons can be obtained
by finding special "W" power-ups.

R BUTTON

Press to raise your Ionized Indestructoid Shield.

L BUTTON

Press to hold in your current position.

NOTE:  The functions of the A,B,L,X and Y BUTTONS can be
changed in the options mode.


9- THE AXIS WAR ZONE, WHERE
THE CYBERNATOR FEEDS

Weapons Selection Monitor

The number to the left is the power level for
that weapon.

Weapon Power Meter

Represents the number of power chips needed to
increase to the next level of power.


10- THE CYBERNATOR'S MEANS
OF SURVIVAL

	The Cybernator has four primary weapons systems.
Three of these firing mechanisms are located in its Three-
Peater Enemy Eliminator.  The fourth is the bone and steel
crushing Cybernator punch. During combat you can select
the appropriate weapon to wipe out the enemy at hand.
These decisions are critical since each enemy has
different defensive strengths and weaknesses.  As your
mission progresses you must learn which of your weapons
has the most devastatin effect on a particular
enemy.


THE PULVERIZING PUNCH

	If you think a prize fighter has a devastating 
right hook, wait until you get a load the the Cybernator's
chromium fists.  `The Cybernator's punches pack an incredible
amount of power, but their reach is limited.  Power chips will
increase the bludgeoning potential of each punch, while 
lengthening the Cybernator's jabs.


HERCULEAN HOMING
MISSILES

	This weapons system is the Cybernator's premier 
enemy eradicator.  With the push of your fire button you'll
launch uranium tipped missiles that simply can't miss their
designated targets.  Power chips increase your missile stockpile.
They also enhance the destructive force and homing accuracy
of each missile.


THE LL-7 LAZZIEWARFARE LASER BEAM

	Concentrated beams of plutonium from the Cybernator's
laser cannon can disintegrate enemy fortifications in the blink
of an eye.  After each laser surge, the cannon must be re-energiszed.
This takes time, so be prepared to defend yourself while reloading.
Also, as power chips are collected, the laser beam becomes wider
and more intense.


VULCAN AUTOMATIC 
ANNIHILATION CANNON

	The Cybernator's most basic weapon, the Vulcan Cannon is a 
rapid fire blaster that automatically reloads after a clip is empty.
Power chips will change the caliber of the vulcan shells from 70mm to
90mm to 110mm.


POWER CHIPS

	During your mission "P" capsules will appear.  These capsules 
will appear.  These capsules are to a Cybernator what amino acids are 
to a professional wrestler.  They contain cytron, a mysterious fuel
from the outer reaches of the galaxy.  These fuel pods have been 
secretly planted in enemy territory by allied special forces units.
Each time you locate and extract one of these P's from a smoldering
enemy, your Cybernator weapons system will gain power.  For every
pre-determined number of P's you collect, your overall weapons grade
will increase by a power of one.

 
12- TOP SECRET POWER CHIP TIPS
 
	You can distribute power chips among each of your
four primary weapons.  In other words, you can give one 
weapon (say the vulcan for example) an excessive amount
of power.  Or you can supply all of your weapons with
an equal amount of bonus power.  Strategy, tactics and 
timing come into play during this phase of your mission. 
But you're a Cybernator warrior, chosen for your brains
as well as your guts.  Capture this energy chip to 
replenish your damage control meter.

 
12- 7 LEVELS THAT'LL REQUIRE A
WHOLE LOT OF LUCK
 
Axis Lunar Mining Colony
 
Moon ore processing plant that is actually a front for the
enemy's monolithic intergalactic battle cruiser.  Your objective:
locate and destroy the battle cruiser's power unit.
 
Asteroid Defense Forces And Orbital Hideout
 
Similar to the air cover used to defend a current day carrier
fleet, these axis antagonists will try to prevent you from
reaching the strategically important ARC NOVA.  Your objective:
shut down the ore processing plant!
 
Arc Nova
 
Axis space fortress designed to launch offensive probes into
Earth's atmosphere.  Also the headquarters for the enemy's top
military mind.  Generalissimo Francisco Flako.  ...
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