00_scripted_functions.txt

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# Hard-coded functions made fully or partly scripted
#
# Note that most functions use unique mechanics

# ROOT = country
can_join_hre_league = {
	condition = {
		tooltip = "CANNOT_JOIN_LEAGUE_AT_WAR"
		potential = {
		}
		allow = {
			is_at_war = no
		}
	}
}

can_leave_hre_league = {
}

can_harsh_treatment = {
}

can_reduce_war_exhaustion = {
}

can_reduce_inflation = {
}

can_release_colonial_nation = {
	condition = {
		tooltip = "CAN_RELEASE_CN_WE_ARE_AT_WAR"
		potential = {
		}
		allow = {
			is_at_war = no
		}
	}
}

can_claim_defender_of_faith = {
}

can_change_national_focus = {
}

can_increase_stability = {
}

# ROOT = province, FROM = country
can_add_province_to_hre = {
	
}

can_remove_province_from_hre = {
	

}

can_increase_autonomy = {
}

can_decrease_autonomy = {
}

can_make_core = {
}

can_make_state = {
}

can_abandon_state = {
}

can_improve_tax = {
}

can_improve_production = {
}

can_improve_manpower = {
}

can_change_culture = {
}

can_move_capital = {
}

can_move_trade_port = {
}

can_order_assault = {
}

can_order_force_march = {
}

can_scorch_earth = {
}

can_garrison_sorties = {
}

can_seize_colony = {
}

can_burn_colony = {
}

can_add_seat_in_parliament = {
}

can_add_estate = {
}

### Special functions

# Called by can_add_province_to_hre
is_possible_hre_province = {
	condition = {
		tooltip = "APH_ONLY_EUROPE"
		potential = {
		}
		allow = {
			continent = europe
		}
	}
}
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