terrain.txt

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##################################################################
### Terrain Categories
###
### Terrain types: plains, mountains, hills, desert, artic, forest, jungle, marsh, pti
### Types are used by the game to apply certain bonuses/maluses on movement/combat etc.
###
### Sound types: plains, forest, desert, sea, jungle, mountains

categories =  {
	pti = {
		type = pti
	}

	ocean = {
		color = { 255 255 255 }

		sound_type = sea
		is_water = yes

		movement_cost = 1.0
	}

	inland_ocean = {
		color = { 0 0 200 }

		sound_type = sea
		is_water = yes
		inland_sea = yes

		movement_cost = 1.0
	}	

	glacier = {
		color = { 235 235 235 }

		sound_type = desert

		defence = 1
		movement_cost = 1.25
		supply_limit = 2		
		local_development_cost = 0.5
		nation_designer_cost_multiplier = 0.75		
		
		terrain_override = {		
			1034 1035 1104 1105 2074 2128 2129 2025 2440 2574
		}
	}

	farmlands = {
		color = { 179 255 64 }

		type = plains
		sound_type = plains

		movement_cost = 1.10
		local_development_cost = -0.05
		supply_limit = 10
		allowed_num_of_buildings = 1
		nation_designer_cost_multiplier = 1.05
		
		terrain_override = {
			104 109 108 1744 1865
			
			45 44 1874 113 172 
			
			161 2998 160 125
			
			506 507 510 522 523 524 532 540 555 556 558 561 563 2026 2044 2045 2047 2060 2063 2075 2095
			
			115 117 118 121 1862
			
			1020 1021 1023 1024 1028 1030 
			
			916 917 920 925 930 2532
			
			584 600 
			
			153 1772 361 2316
			
			613 2380
			
			169 177 180 1879 167 183 192 191 1877 200 2753 
			
			1868 68 77 70 65 78 1841 266 
			255 254 258 259 260 134 151 152 1767 1954 150 268 280 1876
			
			98
			234 235 238 243 245 248 
			410 415 2310 408
			
			236 186 90 92 88 182 12 14 6 289 2407 290 279 
			362
			
			695 696 1816 2137 690 691 2138 2139 2140 685 1821 1822 2141 2142 2145 1838 2143 2144  
			684 2148 2149 2150 687 688 692 1836 2175 2176 671 672 682 683 2151 2172 679
			665 667 2156 2157 2159 2163 700
			
			363 2312 257 2033 148 358 359
			64 2955 2957 43 267 2979 2980 2981 
			4126 4173 #Hungary
		}		
	}
	
	forest = {
		color = { 31 116 16 }

		type = forest
		sound_type = forest
		
		movement_cost = 1.25
		defence = 1
		supply_limit = 4
		local_development_cost = 0.2
		nation_designer_cost_multiplier = 0.9
		
		terrain_override = { 
			2 4 8 9 11 18 29 30 31 315 4123 4124 # Sweden
			309 1955 #Russia
			2611 996 997 998 2575 #n am
			
			1054 1046 10
			993 1011 2572 2583 2671
			
			978 980 2022 2517 2573 2582 2593
			960
			1085 1246
		}                                      
	}
	
	hills = {
		color = { 113 176 151 }

		type = hills
		sound_type = mountain

		movement_cost = 1.40
		defence = 1
		local_defensiveness = 0.1
		local_development_cost = 0.25
		nation_designer_cost_multiplier = 0.85
		supply_limit = 5
		
		terrain_override = {
			508 509 511 515 525 527 529 530 531 538 545 550 554 557 559 740 1947 1949 2027 2030 2032 2036 
			2037 2040 2043 2056 2058 2069 2070 2071 2080 2089 2090 2092 2097
			
			105 106 107 111 1774 1844 1029 1746
			
			1012 1014 1017 1018 1025 1819 1820 1830 1835 1843 
			
			1827 63
			
			488 489 837 839 841 844 847 849 851 854 855 899 911 959 966 981 992 994 995 2023 2515 
			2518 2557 2558 2562 2565 2567 2571 2577 2579 2627 2638 2640 2642 2648 2653 2657 2660
			
			931 935 949 951 961 964 969 972 986 2580 2011 2012 2509 2527 2531 2548 2552 2553 2555 2556 2559 2563 2607 2608
			1117 1121
			
			1016 2373 1022 1823 604 609 615 611 2382 608 2379 
			2299 318
			2606 2658
			
			193 201 102 198 176 196 203 325
			101
			242 
			140 1828
			123 1934 116 119 1848
			
			669 670 681 686 1824 1829 1833 1840
			2146 2147 2152 2153 2158 2171 2173 2174 
			652 657 658 2697 2698 2702 2701 
			
			2965 2976 2977 2978 2983 2984 2991 3002
			4150 #Iberia
			1792 4023 #Madagascar
			4046 4050 4063 4066 4068 4069 4070 4072 4098 4102 #Central Africa
			156 1951 #Carpathians
			4144 4145 #Norway
		}
	}

	woods = {
		color = { 41 155 22 }

		type = forest
		sound_type = forest

		movement_cost = 1.10
		defence = 1
		local_development_cost = 0.15
		nation_designer_cost_multiplier = 0.9
		supply_limit = 6
		
		terrain_override = {
			206 1851 # Spain
			374 375 376 4118 4119 4120 4121 #Ireland
			237 240 # England
			129  # Balkans
			968 970
			62 58
			1826 130 1861
			4148 #Russia
			
			141
			859 918 919 939 940 944 946 947 948 963 987 988 2560 2585 2586 2639
			
			1765 2750

			895 914 933 934 937 941 943 954 955 958 956 965 967 989 2010 2528 2529 2523 2524 2525 2526 2540 2541 2544 2545 2549 2584 2670
			
			2014 2665 1937 269
			
			99 95
			1834 37 273 271 272 770 275 771 311 1960 274 34 310 1752 1959 
			
			40 41 1938 256 261 2424 316 317 175 173 174 194 195 190 178 184 187 
			181 1866 94 93 188 189 1880 72 69 1761 67 66 63 80 1760 83 81 1762 1742 1878 85 84 86
			56 1758 82 
			53 1857 46 52 51 50 1759 47 1858 48 49 1763 60 61 59 
			57 38 296 297 1945 298 239 372 247 1863 3 2 1985 1961 2749 312 1753 307 1956 1754 
			2423 306 1957 1083 1079 1972 1962 1077 305 2427 1074 2428 2433 2429 1068 1064 480 1065 
			2432 2443 1062 1063 1060 2442 2435 1056 2446 
			2743 2744 734
			2551 2013 971 2566 2570 985 984 2569 2568 945 2521 2522 2587 912 2487 973 874 873 2482 
			276 2304 4176
			1845 
			767
			
			727 731 1033 1049 1050 1053 2102 2106
			2964 2969 2970 2971 2972 2973 2974 2975 2993 2995 2996 2997 3000 4112 4115 4116 4117
			1084 1093 1094 1107 2730 2733 #Australia
			4127 #Transylvania
		}
	}
	
	mountain = {
		color = { 105 24 4 }

		type = mountains
		sound_type = mountain

		movement_cost = 1.5
		defence = 2
		local_defensiveness = 0.25
		local_development_cost = 0.5
		nation_designer_cost_multiplier = 0.75
		supply_limit = 4
		
		terrain_override = {
			210	226 # Spain
			139 1831 143 138 4175  #Balkans
			158 1952 #Hungary
			974 975 976 977 2003 2020 2480 2481 2486 2609 2610 2612 2613 936  #North America
			2154 2155 #East Asia
			808 814 2825 #South America
			452 2073 #Tibet
			1078
			
			1787 1788 2073
			
			120
			783 794 802 824 856 857 860 871 875 878 879 880 2477 2484 2485 2491 2493 2494 2495 2605 2617 2618 2813 2817 2824 2826 2871
			2874 2395 2396 583 587 872 2505 2604 2877 2873
			1180
			
			2371 2381 330 
			785 
			2564
			204 199 
			1856
			1853 144
			124
			2305 331 2306 
			
			2327 380 383

			680 689 693 694 697 702 2136 2169 2177 2178 2179 2180 2181 
			716 718 719 1066 2117 2189 2190 739 2125 2127 
			565 676 677 2074 2128 2129 2130
			
			2103 1048 2104 2105 729 2186 1850 2107 2108 2111 2112 222 223
			4131 #Japan
			1109 #New Zeeland
			1273 #Mount Kilimanjaro
			4128 #Carpathians
			20 22 #Norway
		}
	}

	impassable_mountains = {
		color = { 128 128 128 }

		sound_type = desert

		movement_cost = 8.0
		defence = 6
		local_development_cost = 10		
	}

	grasslands = {
		color = { 130 255 47 }

		type = plains
		sound_type = plains

		movement_cost = 1.0
		supply_limit = 8
		allowed_num_of_buildings = 1
		nation_designer_cost_multiplier = 1
		
		terrain_override = {
			2666 # North America
			213 218 219 #Spain
			526 #India
			2386 593 2376 2391 2394  #Sout East Asia
			
			136 137 4174  # Balkans	

			373 # Ireland			
					
			149 1747 229
			1943 1942 131
			
			516 517 526 539 543 552 548 549 562 572 1948 2046 2055 2057 2059 2061 2062 2081 
			2082 2083 2084 2094 2101
			
			114
			
			1019 1027 1818 1825 1837 1839 
			772 773 778 898 905 2632 2848
			2851 2852 
			328
			581 2399 585 586 2390 
			2405 1953 155
			
			896
			890 891 901 903 2016 2511 2598 2602 
			1177 2850
			
			71 79 96 264
			2728 1086
			1859
			1967
			2739
			263
			2296 318
			1170 2949 798 2948
			
			703 704 726 730 2110 2113
			42 457 458
		}
	}

	jungle = {
		color = { 98 163 18 }

		type = jungle
		sound_type = jungle

		movement_cost = 1.5
		defence = 1
		local_development_cost = 0.35
		nation_designer_cost_multiplier = 0.8
		supply_limit = 5
		
		terrain_override = {
			2039
			1237 1245 2703 #South East Asia
			746 838 #South America
			534 535 537 546 547 551 553 560 564 566 567 568 570 571 573 1946 1950 2028 2029 2034 2038 2042
			2048 2049 2050 2091 2098 2096 2099 2100
			2039
			486 490 743 745 748 826 835 840 846 848 2630 2637 2641 2647 2654 2655 2659 2664 2819 2927
			
			582 2397 2398 579 2402 1815 590 2403 2400 589 602 1817 2389 2388 592 591 2404 843
			789 1151 1181 1182 1183 2952
			
			616 2372 610 2377
			756 759 757 765 2894 2896 2914 2929 
			1125 1138 1139 1162 1249
			1118
			
			660 663 664 666 2160 2161 2162 2164 2166 
			2731 2732 #Australia
			4021 4024 4025 4026 #Madagascar
			4090 4105 4109 #Central Africa
		}
	}	
	
	marsh = {
		color = { 13 189 130 }

		type = marsh
		sound_type = forest

		movement_cost = 1.3
		defence = 1
		local_development_cost = 0.25
		nation_designer_cost_multiplier = 0.85
		supply_limit = 5

		terrain_override = {
			1860 #England
			97 100 #Netherlands
			1769 #Austria
			893
			950 #n am
			2857 2890 #South America
			927 928 2534 2536 2537 2516
			749 758 775 777 999 1000 1003 1004 1005 1006 2592 2599 2600
			1217 2259 2261 2286 2287 2759
			277 4111 4141
		}
	}
	
	desert = {
		color = { 242 242 111 }

		type = desert
		sound_type = desert

		movement_cost = 1.05
		supply_limit = 4
		local_development_cost = 0.35
		nation_designer_cost_multiplier = 0.8
		
		terrain_override = {
			503 2078 2088 #India
			
			512 513 514 2064 2066 2078 2086 2088
			867 2844
			2490
			350 355 1115 2244 2271 2272 2767 2773
			1176
			
			71...
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