Scores.pdf

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scores
client / target
civilian
1
Academic or Scholar
2
Laborer or Tradesman
3
Courier or Sailor
4
Merchant or Shopkeeper
5
Artist or Writer
6
Doctor or Alchemist
Roll a handful of dice and use the results as you please to help guide your choices from the lists.
work
skullduggery
1
Stalking or Surveillance
2
Sabotage or Arson
3
Lift or Plant
4
Poison or Arrange Accident
5
Burglary or Heist
6
Impersonate or Misdirect
twist or complication
1
An element is a cover for heretic spirit cult practices.
An occultist has foreseen this job and warned the parties
2
involved
3
Rogue spirits possess some/most/all of the people
involved
1
2
3
4
5
6
connected to a person...
PC
PC
PC
Crew
City
Weird
Friend
Rival
Vice purveyor
Contact
Doskvol notable
Ghost, Demon, Forgotten God
4
Rogue spirits haunt the location
5
The job furthers a demon’s secret agenda
6
The job furthers a vampire’s secret agenda
1
An element is a front for a criminal enterprise
2
A dangerous gang uses the location
3
The job is a trap laid by your enemies
4
The job is a test for another job
5
The job furthers a merchant lord’s secret agenda
6
The job furthers a crime boss’s secret agenda
1
Job requires travel by electro-rail
2
Must visit the death-lands to do the job (perhaps to the
Lost District, outside the lightning barrier)
criminal
1
Drug Dealer or Supplier
2
Mercenary or Thug
3
Fence or Gambler
4
Spy or Informant
5
Smuggler or Thief
6
Crime Boss
violence
1
Assassinate
2
Disappear or Ransom
3
Terrorize or Extort
4
Destroy or Deface
5
Raid or Defend
6
Rob or Strong-arm
When a score is generated outside the crew's hunting grounds (or from
their products, artifacts, or other resource) it's usually connected to at
least two factions: one that the score hurts in some way, and another
faction which is helped by the score in some way.
... and factions
11
The Unseen
12
Lord Scurlock
13
The Circle of Flame
14
The Lampblacks
15
The Dimmer Sisters
16
The Billhooks
21
The Gray Cloaks
22
The Fog Hounds
23
Council or Foundation
24
Spirit Wardens
25
Imperial Military
26
Sparkwrights
31
A Consulate
32
Leviathan Hunters
33
Gondoliers or Cabbies
34
Ecstasy of the Flesh
35
Forgotten Gods
36
Skovlander Refugees
41
The Silver Nails
42
The Hive
43
The Crows
44
The Red Sashes
45
The Grinders
46
The Wraiths
51
Ulf Ironborn
52
The Lost
53
Ironhook Prison
54
Bluecoats / Inspectors
55
Ink Rakes
56
Cyphers
61
Ministry (Transport, Provisions)
political
1
Noble or Official
2
Banker or Captain
3
Revolutionary or Refugee
4
Clergy or Cultist
5
Constable or Inspector
6
Magistrate or Ward Boss
underworld
1
Escort or Security
2
Smuggle or Courier
3
Blackmail or Discredit
4
Con or Espionage
5
Locate or Hide
6
Negotiate or Threaten
strange
1
Ghost of (roll again)
2
Occult Collector
3
Vampire or Other Undead
4
Demon (disguised)
5
Possessed or Hollow
6
Whisper or Cultist
unnatural
1
Curse or Sanctify
2
Banish or Summon
3
Extract Essence
4
Place or Remove Runes
5
Perform / Stop Ritual
6
Hollow or Revivify
3
Job requires sea travel
The location moves around (site changes, it's on a
4
vehicle, etc.)
5
The job furthers a revolutionary’s secret agenda
6
The job furthers a city official’s secret agenda
62
Sailors or Dockers
63
Rail Jacks or Brigade
64
The Weeping Lady
65
Path of Echoes or Reconciled
66
Deathlands Scavengers
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