[A1_OBJ_M04_0002] {Find help} [A1_OBJ_M04_2142] {Search the Spaceflight Terminal for help} [A1_OBJ_M04_1821] {Continue to follow Axel} [A1_OBJ_M04_2850] {Find a way to distract the looters} [A1_OBJ_M04_7159] {The looters outnumber you and Axel. Find a way to distract them so you can both sneak past them.} [A1_OBJ_M04_3387] {Save Axel} [A1_OBJ_M04_2672] {Reach the Transit Station } [A1_OBJ_M04_3550] {Keep moving through the Terminal to find help} [A1_OBJ_M04_0081] {Find a way to restore power to the shutter} [A1_OBJ_M04_0171] {Contact the Torrens} [A1_OBJ_M04_2184] {The Torrens is looking for you. Find a way on the station to contact the ship.} [A1_OBJ_M04_4202] {Restore power to the ground floor} [A1_OBJ_M04_9070] {Get through the main door} [A1_OBJ_M04_2769] {Find something to open the security brace with} [A1_OBJ_M04_9841] {Restore power to the immigration office} [A1_OBJ_M04_1039] {Use the Maintenance Jack to remove the security brace} [A1_OBJ_M04_6545] {Head to the transit link with Axel.} [A1_OBJ_M04_9782] {Axel has agreed to guide you through the Terminal to a transit link that will take you to Comms} [A1_OBJ_M04_0133] {Find the second junction point} [A1_OBJ_M04_3063] {Follow Axel into the vents} [A1_OBJ_M04_9183] {Stay close to Axel} [A1_OBJ_M04_3126] {Use your flashlight to find the vent entrance} [A1_OBJ_M04_6210] {Shut off the generator} [A1_OBJ_M04_1952] {Continue with Axel to the Transit Station } [A1_OBJ_M04_3567] {Watch out for the looters} [A1_OBJ_M04_9133] {Hit the power at the same time as Axel} [A1_OBJ_M04_5210] {Escape with Axel} [A1_OBJ_M04_5430] {Escape the area and take the transit car to the SysTech Spire} [A1_OBJ_M06_1090] {Get to Seegson Communications} [A1_OBJ_M06_5768] {Axel said the SysTech Spire houses Seegson Communications. Find a way to get in there.} [A1_OBJ_M06_3937] {Find an elevator to Seegson Communications} [A1_OBJ_M06_1015] {Find a data cell to repair the Security Access Tuner} [A1_OBJ_M06_4443] {Search Tech Support for a new data cell} [A1_OBJ_M06_1161] {Disable Security Lockdown} [A1_OBJ_M06_1120] {Hack the elevator to Seegson Communications} [A1_OBJ_M06_2017] {Take the elevator up to Seegson Communications.} [A1_OBJ_M07_0710] {Make your way to Comms Control} [A1_OBJ_M07_3414] {Comms Control will handle external communications. Find it and send a message to the Torrens.} [A1_OBJ_M07_9390] {Find another way inside} [A1_OBJ_M07_3948] {Gain access to the elevator. Avoid detection. } [A1_OBJ_M07_7523] {Contact Verlaine and the Torrens} [A1_OBJ_M07_4521] {Find an alternate communications terminal} [A1_OBJ_M07_8955] {Reactivate Samuels' communication} [A1_OBJ_M07_8802] {Return through Seegson Comms to escape} [A1_OBJ_M07_2853] {Return to Samuels and Taylor} [A1_OBJ_M07_6575] {Samuels and Taylor are in SciMed Transit. Samuels has sent a transit car to collect you.} [A1_OBJ_M07_3989] {Take transit to the SciMed Tower} [A1_OBJ_M07_4905] {Return to Samuels and Taylor} [A1_OBJ_M07_8215] {Samuels and Taylor are in the SciMed Transit station. Samuels has sent a transit car to collect you.} [A1_OBJ_M09_3514] {Go to Samuels and Taylor} [A1_OBJ_M09_9616] {Taylor is injured. Talk with Samuels and Taylor to find out how you can help.} [A1_OBJ_M09_7891] {Find help for Taylor} [A1_OBJ_M09_1655] {Explore the hospital for medical supplies to help Taylor} [A1_OBJ_M09_0001] {Get to San Cristobal Medical Facility} [A1_OBJ_M09_3473] {Find help for Taylor} [A1_OBJ_M09_6038] {Explore the hospital for medical supplies to help Taylor} [A1_OBJ_M09_6254] {Get into the San Cristobal medical facility} [A1_OBJ_M09_5522] {Help Dr. Kuhlman} [A1_OBJ_M09_8915] {Kuhlman says he knows how to get to the medical dispensary downstairs, but needs your help. } [A1_OBJ_M09_0400] {Find Morley's office.} [A1_OBJ_M09_1840] {Find Dr. Morley's keycard } [A1_OBJ_M09_6841] {Investigate rooms on Dr. Morley's rounds} [A1_OBJ_M09_7685] {Return to Dr. Kuhlman } [A1_OBJ_M09_6291] {Take the elevator to the lower hospital } [A1_OBJ_M10_0300] {Find a trauma kit } [A1_OBJ_M10_2107] {Investigate Lingard's office for information} [A1_OBJ_M10_8997] {Search Operating Theater for Trauma Kit} [A1_OBJ_M10_2260] {Taylor is injured. Search through San Cristobal for a trauma kit and return to the transit station with it.} [A1_OBJ_M10_4203] {Investigate the Medical Reception for information.} [A1_OBJ_M10_9366] {Find the missing items from the trauma kit personal monitoring device, hemostatic dressing, plasma cell pack, chest seal } [A1_OBJ_M10_4816] {Restore power to the staff department} [A1_OBJ_M10_4671] {Investigate Lingard's office for information} [A1_OBJ_M10_9456] {Escape!} [A1_OBJ_M10_7609] {Meet Samuels at the San Cristobal Medical transit station} [A1_OBJ_M10_9115] {Access San Cristobal Medical Reception} [A1_OBJ_M10_1319] {Find keycard to access San Cristobal Medical wards} [A1_OBJ_M10_3674] {Initiate San Cristobal Medical Evacuation Procedures} [A1_OBJ_M10_5981] {Escape through San Cristobal Medical Reception} [A1_OBJ_M10_6719] {Explore the San Cristobal Medical Facility} [A1_OBJ_M10_9942] {Explore the San Cristobal Medical Center} [A1_OBJ_M11_0505] {Return to Taylor with medical supplies. } [A1_OBJ_M11_5025] {Make your way through Seegson Synthetics to find an alternate way back to the transit where you left Samuels and Taylor.} [A1_OBJ_M11_1665] {Find an alternate elevator} [A1_OBJ_M11_5887] {Find a level 2 upgrade for the systems access tuner} [A1_OBJ_M11_2731] {Use the requisitions android to access the Components Warehouse} [A1_OBJ_M11_3150] {Find a way to open the door to the warehouse} [A1_OBJ_M11_5735] {Find a way to power up the requisitions android.} [A1_OBJ_M11_4297] {Activate the Requisitions Android at its booth} [A1_OBJ_M11_3322] {Retrieve the Compression Cylinder} [A1_OBJ_M11_3627] {Replace component in the elevator} [A1_OBJ_M11_9533] {Find exit to Synthetic Fluid Plant} [A1_OBJ_M11_0675] {Find a compression cylinder to repair the elevator} [A1_OBJ_M12_9891] {Return to Samuels and Taylor} [A1_OBJ_M12_4643] {Samuels and Taylor are waiting for you at the Transit Station. Return to them with the medical supplies.} [A1_OBJ_M12_4552] {Get to the SciMed Transit station} [A1_OBJ_M12_3163] {Reactivate the Transit System} [A1_OBJ_M12_9168] {Find a way to reactivate the transit system so that Taylor can be taken to the Colonial Marshal Bureau.} [A1_OBJ_M12_9551] {Get to Transit Control} [A1_OBJ_M12_5839] {Override security lockdown} [A1_OBJ_M12_3140] {Enable the transit system's power back-ups} [A1_OBJ_M12_8884] {Reactivate the transit at the main console} [A1_OBJ_M12_7081] {Get back to the Transit Station} [A1_OBJ_M12_9413] {Regroup with Samuels, Taylor and the Marshals.} [A1_OBJ_M12_5067] {Find a tool to cut through the maintenance panel} [A1_OBJ_M12_1199] {Take the transit car to Solomons Habitation Tower} [A1_OBJ_M12_8891] {Waits, Samuels, Ricardo and Taylor are on their way to the Colonial Marshal Bureau in the Solomons Habitation Tower. Rejoin them there.} [A1_OBJ_M12_1937] {Regroup with Samuels, Taylor and the marshals.} [A1_OBJ_M12_1674] {Samuels, Taylor, Marshal Waits and Ricardo are waiting at Colonial Marshal Bureau. It's time to regroup with them and figure out what to do next.} [A1_OBJ_M12_8406] {Get to Colonial Marshal Bureau} [A1_OBJ_M12_7789] {Talk to Marlow} [A1_OBJ_M12_8132] {Marlow, the captain of the Anesidora, brought the flight recorder to Sevastopol. Waits has him locked up in the Colonial Marshal Bureau.} [A1_OBJ_M13_1855] {Find the Source of The Signal} [A1_OBJ_M13_7553] {Marlow and the crew of the Anesidora have detected a beacon signal coming from somewhere on the planet. Find and track the signal to its source.} [A1_OBJ_M13_3566] {Scan for the signal using the tracking device.} [A1_OBJ_M13_1006] {Follow the signal} [A1_OBJ_M13_7155] {Place explosives to destroy the rock formation} [A1_OBJ_M13_1735] {Find a route around the blockage} [A1_OBJ_M13_7602] {Rejoin your crew} [A1_OBJ_M13_1803] {Find the source of the signal} [A1_OBJ_M13_6508] {Marlow and the crew of the Anesidora have detected a beacon signal coming from somewhere on the planet. Find and track the signal to its source.} [A1_OBJ_M13_8229] {Locate the distress beacon} [A1_OBJ_M13_2604] {Disable the distress beacon} [A1_OBJ_M13_5660] {Return to the winch} [A1_OBJ_M13_8139] {Explore the chamber} [A1_OBJ_M13_2456] {Explore the Derelict} [A1_OBJ_M13_8134] {Follow the signal} [A1_OBJ_M13_1381] {Enter the Derelict} [A1_OBJ_M14_2287] {Collect the flamethrower} [A1_OBJ_M14_4619] {Trap the creature} [A1_OBJ_M14_2611] {Waits has a plan to trap the creature. Track it down in the Lorenz SysTech Spire and Isolate it} [A1_OBJ_M14_6612] {Go to Lorenz SysTech Spire} [A1_OBJ_M14_7502] {Seal the creature inside the Server Farm} [A1_OBJ_M14_1547] {Lock down all escape routes en route to the server farm before sealing the creature inside} [A1_OBJ_M14_2741] {Get to the Server Hub} [A1_OBJ_M14_3367] {Locate and activate the fire suppression system} [A1_OBJ_M14_9682] {Seal off the stairwell} [A1_OBJ_M14_8834] {Lock down Supplies Storage Corridor} [A1_OBJ_M14_7516] {Lock down Maintenance Access Corridor} [A1_OBJ_M14_7877] {Lock Down Server Hub Reception Corridor} [A1_OBJ_M14_6338] {Activate Ricardo’s override command} [A1_OBJ_M14_1259] {Lock down the server farm} [A1_OBJ_M14_1995] {Escape the server hub} [A1_OBJ_M14_7803] {Evade the creature} [A1_OBJ_M14_5652] {Escape the server hub} [A1_OBJ_M14_9048] {Take elevator to Gemini Exoplanet Solutions} [A1_OBJ_M14_9119] {The creature has escaped, but Waits thinks it can still be trapped by luring it to the Gemini labs} [A1_OBJ_M14_7298] {Restore Access to Distribution} [A1_OBJ_M14_7080] {Restore access to Distribution i...
DaddysLittleSlut69